Often, when I feel like making something, I start making one song a day. It’s like a restless habit, something to just do when I have a spare hour and a quick idea.
Music is easy like that. Just pick an instrument that sounds good, jot some stuff down, throw down three tracks, and you’re done. Off you go! I rarely finish the song, but I get the best part of the creation. It’s free and rich and quick (I write most of ’em in 20 minutes).
The question is… Why can’t I pull that off for games too? Kenta Cho did it.
It’s pride! It’s fear! To finish a game, to release it, it’s too much for my feeble heart. I feel like it has to be everything at once - the textbook feeling you get when you know you’re hiding from something.
So I’ve got to follow the curiosity, just like in music.